Showing posts from May, 2018

Update 1: "No Jellybean for YOU"

I knew it wasn't a matter of IF but simply a matter of WHEN I was going to NOT earn my jellybean. You see my job requires me to visit with colleges and attend conferences around the country. I simply do not have the luxury of being home every night for the jellybean ceremony. So I knew there would be a few that I would miss. That is one of the important reasons that the jellybeans come out of the jar every day rather than collect in the jar. It is very important to visually appreciate what I have. I want to be reminded of how fast that jar empties irrespective of the choices that I make. I have already found that it makes me want to make the most out of every chance we have together.

Less than two weeks into our MVP, on Mothers Day 2018 no less, I would need to hit the road. My Mom was going to be at the University of Richmond seeing her second youngest grandchild graduate from college. Something she had seen her 7 other grandchildren do, and some of them more than once.

As luck w…

The Origin of #earnyourjellybean

May 1, 2018 - In honor of National Decision Day 2018, I tried to explain to my daughter the importance of today. Unfortunately, she is only in PreK, and it just wasn't going as well as I would like. So we decided to focus instead on the decisions we make every day. Because after all, there aren't that many really big decisions in life. It is the millions of little decisions that we make every day that determines who we are as people. So being a tech guy by nature, I told my daughter we will create a system that will train us both to make better decisions.
First, the UX and UI needed to make these vague concepts more tangible to an average user. Next, we would need to create timelines that would allow us to measure our progress. The interface needed to clear so that the visual is the same on any user device. Although it did not need to be mobile first it, it should have a similar look and feel on Mac, Windows, Android, and IOS. What about gamification? Of course, it needs that…